Getting started Uno

Uno Platform 2020. 5. 24. 14:21

  • Setting up your development environment

    • Prerequisites
      • Windows 10 1809 or later
      • Windows SDK 1809 or later
      • Visual Studio 2019 16.3 or later
      • Universal Windows Platform workload
      • Mobile development with .NET (Xamarin) workload
        • The iOS Remote Simulator
        • Mac with Visual Studio for Mac, Xcode 8.2 or later installed
        • Google’s Android x86 emulators or physical Android device
        • ASP .NET and web workload
      • .NET Core 2.2
    • Install Uno Platform Solution Templates with Visual Studio
      • Extension -> Manage Extensions -> Uno search -> install
      • Version 2.4
  • Create a Single Page App with Uno

    • Learn how to
      • Add the Uno Platform Project Templates to Visual Studio
      • Create a new Project with Uno Platform
      • Learn basic on Model Binding
    • Install Android Emulator
  • Step 1

    • Create Project
    • Check NuGet Packages and Install
      • Uno.Core, Uno.UI, Uno.Wasm.Bootstrap : latest stable version
      • Refractored.MvvmHelpers NuGet Packages install
    • Build
  • Step 2

    • Models
      • Create Models folder
      • Add IssueItem class
      • Add broken references
    • Converters
      • Create Converters folder
      • Add StringFormatConverter class
  • Step 3

    • MainPage.xaml.cs

      • Add code
      • Add broken references
    • MainPage.xaml

      • Add xaml code
      • View XAML design
        • Change startup project to UWP project
        • Solution platform to choose x86
        • Close and reopen MainPage.xaml
      • MainPage.xaml.cs
      • Add event handlers code
      Getting started Uno.pdf
      585.0 kB
    •  

youtu.be/j4iR3FnREhk

 

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kaki104

This blog covers the latest technologies in Microsoft .Net. In 2020, I will be talking about Uno Platform frequently. http://youtube.com/FutureOfDotNet https://twitter.com/kaki104

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